1.30 are as follows.įor each of the above characters to whom inquiries were made after Ver. The top 5 characters with largest number of the above inquiry after Ver. The top 5 characters with largest number of the above inquiry up to Ver. We have counted the inquiries sent to us since the last feedback by the Project Soul to find out which characters got a large number of the above inquiry. This time, we would like to give a more detailed answer. The perception also depends on each community or the individual battle environment". In the last Community Questions Follow-Up, we answered, "We still think that the perception of various characters’ strength has not been established yet. We have been continuing to receive many similar feedback since the release. Why did you nerf _? / Why didn’t you nerf_? (Inquiries made by many users) We apologize for inconvenience this may have caused you.ġ. As we have been busy for further development, our feedback has been delayed. However, there were also many complaints that there was no official announcement or replies to requests.
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Many requests are accompanied with supporting comments such as "This game is great!" and "Keep up your good work!", which we (the Project Soul) are very grateful for. Since the last feedback by the project team, there have been a total of nearly 7,000 inquiries by both Japanese and English in the user request inquiry form. If this information is not provided, the newsletters will not be made available.
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